
#include "stdafx.h"

#include "Resource.h"
#include <string>

using namespace std;
namespace ZeEngine
{
    Resource::Resource(const string& strPath, const string& strName, const string& strGroup) :  m_Path (strPath), 
                                                                                                m_Name(strName), 
                                                                                                m_Group(strGroup), 
                                                                                                m_IsLoaded (false)
    {
    }

}
